How to Complete the Eleventh Mission in Club Penguin

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Now you can finally do Mission 11, the Veggie Villain, which was just released for all secret agents to play in Club Penguin. This mission picks up where the last one left off, and Herbert the Polar Bear is attempting to put the PSA out of business. You can start the mission by visiting HQ and selecting it from the Mission list.


Listed here is a full walkthrough for Mission eleven. It's one of many club penguin mission cheats.

Use your spy phone to head to the PSA HQ and start Mission 11 by clicking on the icon in the lower-right corner. Speak with G. He’ll ask you to guess what kinds of seeds you found before. Your first set of options are all incorrect, so just pick one. He’ll ask again, and then choose, “Are those corn seeds?” Click on the map (in the upper-left corner) and head over to Town. Next, click on the Gift Shop door to head inside. Rookie is here wearing a goofy wig. Click on him to talk to him about what’s happening. After the two of you are finished speaking, don’t forget to click on the kernels of corn lying on the ground and then put them in your inventory. Now move over to the office door and click on it to go upstairs. Talk with Jet Pack Guy, who is standing next to the desk with the missing computer. There are some more corn kernels here, lying underneath the desk. Take these corn kernels too. Your spy phone starts to buzz and ring. Answer it and you’ll get an important message from G. Midway through the call, your spy phone stops working. You’ll need to get back to HQ but you can’t use the spy phone to teleport. You’ll have to use the secret entrance instead. Go to the Ski Village and walk into the Winter Sport Shop. Click on the dressing room curtain on the right to reveal he secret entrance into PSA HQ. Talk with Gary the Gadget Guy. Herbert soon appears on the video screens and taunts you and the PSA. After they’re finished, go back out to the ski village. Talk to Rookie and then talk to the brown penguin who is crying. Go to the Beach and then go inside the lighthouse. You will see a DVD disc lying on the ground. It’s underneath the piano. Pick up the disc from the ground. Scroll to the left and pick up the spray bottle and cloth. Take the spray bottle and click on the DVD in your inventory. Spray a few times until you get a message about it being enough. Then click on the cloth and wipe the DVD a few times until you get a message that the DVD is completely clean. There’s an extra credit part here. This is what we need to do to get the special prize. We’re going to fix the poor brown penguin’s glasses. Pick up the empty tin can lying on the floor (scroll to the left to see it). Take it outside to the beach and then fill it with water (click on the can in your inventory and then click on the water.) Go back to the HQ using the secret entrance and go inside the Gadget Room. Place the can on the conveyer belt. Click the lever to move it inside the chamber. Press the snowflake button to freeze it. Then click on the lever one more time to move it out of the chamber. Once it’s out, the can will fall over and an ice cube will land on the floor. Click on the ice cube and put it into your inventory. Head back to the Beach using your map. Go inside the lighthouse and click on the top part of the stairs to go up to the beacon on the roof. Rory the construction penguin is here trying to fix the telescope. Click on him to speak with him. Give him the ice cube and then pick up the spare lens on the ground. Return to the Ski Village and give the spare lens to the brown penguin. He’ll use it to fix his glasses. OK, we’re done with that side trip and ready to get back to our primary objective. Click on the DVD player and put the DVD inside (click on the open/close button, then place the DVD in the tray and press the open/close button again.) It will start playing automatically. Talk with Rookie and he’ll mention the box on the side of the player. This is the transmission receiver. Click on the projector/player again and then click on your spy phone. Click on the tools button and select the spanner/wrench. Click on the box on the right with the satellite dish icon on it and it will open up. Now you’ll need to solve a matching puzzle using colored lights. The correct pattern changes every time you play and the solution is a little different for everyone. The goal is to get the right color light in each position. Each time you try, you’ll get feedback on each light and whether it’s the right color in the right place or not. Each light that gets a green circle around it is correct. Now bring up your map and head to the source of the transmission, which is near the Mine Shack. Then click on the corn field that has appeared in the back to the left of the shack. Follow the trail of popcorn on the ground until you arrive at a very large pile of popcorn. Look for a small piece of torn notepaper that is lying on the ground. Click on it and put it in your inventory. There are some footprints in the snow. Follow the path that leads to the right and keep following the footprints. Pick up the remaining pieces of torn paper as you go and place them on top of the original piece in your inventory. Once you’ve assembled all the pieces, you’ll see an icon appear for the note. Click on it and read it. You will also see a small piece of wood lying in the snow. Take the piece of wood and put it in your inventory. The next part is to go through the maze. Go back to the pile of popcorn and then navigate the maze using the instructions from the paper you just pieced together. The note shows the right order to use. Follow the paths next to the watering can, then the corn, followed by the fertilizer, then the hot sauce and last, the coffee beans. You’ll arrive at a river that you need to cross. Use the board from your inventory and put it on the river. Then cross over it. Take the kernels of corn from your inventory and place them on one of the torches. This will make popcorn that causes the ladder to slide down. Talk to Herbert and he’ll reveal more about what he’s up to. When he’s done talking, unplug the computer. Herbert uses his stolen spy phone to transport you back to HQ and the mystery item he has created travels with you. Speak with G Herbert soon appears again on-screen and his sinister plans are revealed. You’ve got to get out of here before that device starts popping the super corn! There’s an orange book in the middle of a set of colored books on a table nearby. Click on the orange book. A strange looking gadget pops out of the bookcase. Click on it and then click on the word Help to get instructions. The way to solve this puzzle is to slide the pieces around so that the colors on the inner ring match the colors on the outer ring. Click on Dot once she appears from inside the bookcase. Dot will use a special device to transport you safely out of the building just in the nick of time. Dot and Gary talk to you a little bit and Gary takes a phone call from the PSA director. After they stop chatting to you, you’ll get your mission rewards. There’s a medal for successfully completing the mission and a special gift from Dot. Great Job! You are now finished with Mission 11.